Introductory materials for new player are now available here and in the files section of the Beta page! For players new to Breachstorm or miniature gaming in general, quick start rules are now available that simplify the rules and include a simple scenario to introduce the game's mechanics. I've also created a short tutorial video using that scenario that shows off the core mechanics of the game, you can check it out on the main page.
The first weekend of the open beta is over; many games were played and we received lots of great feedback! The first update to the core rules has been posted to the beta page. I want to stress that no rules have actually changed at this point, but based on feedback we added some sections to the core rules that would clarify some of the questions players had. We plan on being judicious with actual rules changes, and only tweak anything mechanically after significant internal
For those who missed it last night; after some excitement all of Breachstorm's rules files went online on the beta page! To celebrate, I'll be live on facebook.com/breachstorm this evening at 7:00 PM EST to answer questions, talk about the beta and go over some of the core rules! Currently available are the game's core rules, terrain templates, objective cards for four unique objectives (two attack and two defense) as well as statcards for ten unique profiles across the Homew